The Last Portrait Interview – Talking About the Importance of Feedback, The Challenges of Puzzles With no HUDs, and the Hardship of Being a Two-Person Dev Team
Recently, I have had the opportunity to talk to the developers behind the new game The Last Portrait after I saw their game at the ENDIX event back in May 2026, and during this interview we talked about various aspects of their game, whether it be the manor and its grounds that the game takes…