Luke Addison

Luke Addison is the Founder and Editor-in-Chief of Thumb Wars. Having previously been a part of multiple outlets over the years, including building an entire gaming team from nothing to something, he thought it best to forge his own path and answer only to himself. As likely to be found playing the latest game as he is in the kitchen relaxing (by cooking), he always brings the same bold and brash attitude to everything he does, with a heavy leaning on sarcasm and dry wit!

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Painkiller Interview – Unreal Engine Optimisation, Number of Weapons and the Difficult but Necessary Choice to Pivot to Co-Op

Releasing on the 21st of October, 2025, Painkiller has made its return to our screens in a blaze of blood and gory glory. Ahead of the release, though, we sat down to speak to Damian Wyspiański, the Creative Director on Painkiller, to discuss what the worries were ahead of development, how they’ve modernised some of…

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EVE Frontier Enters Cycle 3 ‘Silent Tide’, Testing New Controls, Introducing All-New Content and Combat, and QoL Fixes and Improvements

Since entering its Founder Access era, EVE Frontier has moved quite rapidly through its cycles, and now, it’s about to enter Cycle 3, bringing a laundry list of improvements and changes. Cycle 3 certainly seems to indicate that CCP Games is not only listening to players’ criticisms but also happy to address the issues they’re…

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Relive Your Childhood with G’AIM’E Time Crisis Lightgun Pre-Orders Finally Available

For anyone who spent the 90s and early 00s in arcades, wiling away the time and developing their love for gaming (and FPS games), then we’re glad to tell you that gaming hardware/accessories developer Tassei Denki has finally announced not only the release window, but also the pre-order availability of the highly anticipated G’AIM’E TIME…

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