Final Fantasy 7 Remake Part 3 Director Naoki Hamaguchi Is Optimistic About the Project’s Progress, and Is Confident About the Upcoming Ports

Final Fantasy 7 Remake Part 3 is high up on the list of the gaming community. Square Enix delivered an authentic remake that not only captures the essence of the 1997 original title but also elevates it in ways unimaginable. Director Naoki Hamaguchi is fortunate enough to be allowed to revisit his earlier works and…

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Painkiller Interview – Unreal Engine Optimisation, Number of Weapons and the Difficult but Necessary Choice to Pivot to Co-Op

Releasing on the 21st of October, 2025, Painkiller has made its return to our screens in a blaze of blood and gory glory. Ahead of the release, though, we sat down to speak to Damian Wyspiański, the Creative Director on Painkiller, to discuss what the worries were ahead of development, how they’ve modernised some of…

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Farthest Frontier Review (PC) – A Calm and Relaxing Medieval City-Builder, Full of Incredible Detail and Fun Gameplay

After a few years in early access, the medieval city-builder Farthest Frontier is finally making the large step of moving onto its version 1.0 update, allowing players to jump right in and create vast villages full of life and incredible detail. Before the game’s official changeover to its version 1.0 update, I was granted the…

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Marvel Rivals Takes a Page out of the Hit Disney+ Mini Series and Turns It Into the Ultimate PvE Experience

Marvel Rivals has come a long way from being one of the best competitive shooters featuring everyone’s favorite superheroes. New maps, game modes, and playable characters have been added since it launched, and fans can’t get enough of it. The developers over at NetEase Games are hard at work thinking of new ways to attract…

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Rogue Blight Interview – CodeRadGames Developer Discusses Challenges of Creating a Side-Scrolling Souls-Like, Bosses, and Much More in the Upcoming Game

Not long ago, I had the opportunity to talk to the owner and creator of CodeRadGames, the developer behind the upcoming project Rogue Blight, regarding said game. During this interview, we talked about a few different aspects of the upcoming game, which ranged from the unique gameplay loop that players will experience all the way…

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The Director Behind Clair Obscur: Expedition 33 Shares His Views About Awards Seasons, and His Pick for Game of the Year

Clair Obscur: Expedition 33 is proof that the turn-based fighting genre is still in demand today, and how a small team of talented developers can achieve greatness. Sandfall Interactive is comprised mostly of young blood in the video game industry, and is paired with a few seasoned veterans, all of whom share a passion for…

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Mega Cat Studios Interview – Founder James Deighan on What Makes Retro Games Great and Why They’re More Relevant Than Ever Today

There’s no better feeling than when we look at the past and feel refreshed. We call this feeling nostalgia. When it comes to video games, retro games are the ones giving us this bittersweet emotion. Though everyone has enjoyed retro gaming, it is becoming more relevant nowadays when more and more AAA games are launching…

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