Cross Blitz Review (PC) – Chaotic Combat Props Up Flashy and Interesting Characters

Recently, I have had the opportunity to try out Cross Blitz, the debut title from developer Tako Boy Studios LLC, which is a unique RPG deckbuilder game in which players take control of different characters as they venture through various stories and roguelite adventures, using their decks to battle various enemies. Throughout my time with…

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S.T.A.L.K.E.R. 2: Heart of Chernobyl Review (PS5) – A Gruelling and Challenging Adventure That Will Scare You Senseless

Over the past few days, I have had the opportunity to try out S.T.A.L.K.E.R. 2: Heart of Chernobyl on the PlayStation 5 before its official release on November 20th. Throughout my time with S.T.A.L.K.E.R. 2: Heart of Chernobyl, I have spent as much time as I could exploring the unique and haunting world that the game is set…

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Daughter of Voodoo Interview – Dev Discusses Feedback From Original Games, Pivot to Voodoo Paranormal Practices, and The Entities Players Will Encounter

Recently, an announcement trailer was revealed for the upcoming game Daughter of Voodoo, the third installment of Conrad Stevenson’s Paranormal Investigation series. Within this trailer, players got a small glimpse at the upcoming game in the form of a cinematic trailer that likely left them wanting more. After this trailer debuted, we had the opportunity…

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Dragon Front: Adventures Review (PC) – Card Battling With No Limits and Plenty of Chaotic Fun

Recently, I was granted the opportunity to review Dragon Front: Adventures, a brand-new card-battling game that tasks players with using all of their tactical wits in an effort to take on numerous enemies as they progress through a region, encountering all sorts of enemies, missions, and even bosses as they progress to the final encounter….

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Painkiller Interview – Unreal Engine Optimisation, Number of Weapons and the Difficult but Necessary Choice to Pivot to Co-Op

Releasing on the 21st of October, 2025, Painkiller has made its return to our screens in a blaze of blood and gory glory. Ahead of the release, though, we sat down to speak to Damian Wyspiański, the Creative Director on Painkiller, to discuss what the worries were ahead of development, how they’ve modernised some of…

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