painkiller cover art

Painkiller Interview – Unreal Engine Optimisation, Number of Weapons and the Difficult but Necessary Choice to Pivot to Co-Op

Releasing on the 21st of October, 2025, Painkiller has made its return to our screens in a blaze of blood and gory glory. Ahead of the release, though, we sat down to speak to Damian Wyspiański, the Creative Director on Painkiller, to discuss what the worries were ahead of development, how they’ve modernised some of…

Read Full News
farthest frontier cover

Farthest Frontier Review (PC) – A Calm and Relaxing Medieval City-Builder, Full of Incredible Detail and Fun Gameplay

After a few years in early access, the medieval city-builder Farthest Frontier is finally making the large step of moving onto its version 1.0 update, allowing players to jump right in and create vast villages full of life and incredible detail. Before the game’s official changeover to its version 1.0 update, I was granted the…

Read Full News

Rogue Blight Interview – CodeRadGames Developer Discusses Challenges of Creating a Side-Scrolling Souls-Like, Bosses, and Much More in the Upcoming Game

Not long ago, I had the opportunity to talk to the owner and creator of CodeRadGames, the developer behind the upcoming project Rogue Blight, regarding said game. During this interview, we talked about a few different aspects of the upcoming game, which ranged from the unique gameplay loop that players will experience all the way…

Read Full News
mega cat studios interview

Mega Cat Studios Interview – Founder James Deighan on What Makes Retro Games Great and Why They’re More Relevant Than Ever Today

There’s no better feeling than when we look at the past and feel refreshed. We call this feeling nostalgia. When it comes to video games, retro games are the ones giving us this bittersweet emotion. Though everyone has enjoyed retro gaming, it is becoming more relevant nowadays when more and more AAA games are launching…

Read Full News
sonic racing crossworlds

Sonic Racing: Crossworlds Review (PS5) – A Kart Too Far? Nope, First Place!

The Sonic franchise, at least from a gaming perspective, has been up and down for a few years now. From the oddball, open-world-ish Sonic Frontiers, to the nostalgia-inspired Sonic Superstars, it’s been an odd time to be a Sonic fan. That seemed to only be getting more all-over-the-place when Sonic Racing: Crossworlds was announced, but…

Read Full News

Ghost of Yotei is an Impressive Sequel, But its Biggest Success is How it Innovatively Used One Piece of PlayStation Hardware

Ghost of Yotei has finally been released, and the gaming community immediately fell in love with Atsu and was enamored by her grit. As a survivor and fierce mercenary, Atsu made a name for herself as the Onryo, which was not only for theatrics since she could commit to the role as a vengeful spirit….

Read Full News
Death is always on the table in Marvel's Wolverine.

Marvel’s Wolverine Will Be a Gory Bloodbath, but Insomniac Games Has To Find a Way to Work Around One Key Mechanic

Marvel’s Wolverine has an official release window around Fall of 2026, and the gameplay trailer did not hold back. The developers gave fans what they wanted, and it is safe to assume that this project is in good hands. The combat is visceral, and it is the closest way a fan can get to live…

Read Full News

Rise of Piracy Interview: Dev Talks Inspiration Behind Real-Time-Strategy Gameplay and The Large Expansive World Players Can Explore and Plunder

Rise of Piracy is the debut title of the developer IrishJohnGames that puts players in command of a ship, or, depending on how well the player is at the game, a fleet of ships as they sail the oceans pillaging, trading, and conquering as they see fit while being able to explore a completely hand-crafted…

Read Full News