Last Updated on May 19, 2025 @ 18:04:46 PM.
It has been a long time coming, but Roadcraft is finally here, and I got the opportunity to try it ahead of its release on May 20th while also being able to test the numerous vehicles that would allow me to fix what was once broken.
For those who are not aware, Roadcraft is a simulation game that tasks the player with using different construction vehicles in order to repair damage done to locations that have been disturbed by numerous disastrous events or even preventing events from taking place.
Roadcraft is Full of Beautiful Locations and Vehicles to Explore Them
During my time with Roadcraft, I was able to explore the different locations that the game has to offer as well as try out the numerous vehicles that were available to me at the time.
Understandably, due to the game being about repairing or saving locations from disaster, it makes sense that each of these locations isn’t exactly in the best of shape; however, that didn’t stop the developers from creating some of the nicest and most detailed locations I have seen in a while.

What really made the world of Roadcraft stand out is how realistically the world reacts to the events that are taking place within it. For example, if you are driving around a certain location and it begins to rain, this will cause the roads to become muddy and difficult to pass through. Because of this, players will be tasked with either finding alternate routes or fixing the problem at hand by using one of the many vehicles provided.
Because of these situations, it added a realistic tone to the game, as on occasion, the game would task me with plotting a route for automated vehicles to drive along as they brought resources from one base to another. This may seem simple at first, but sadly, once the terrain begins to alter and pathways need repairing or changing, it can become quite tedious and disruptive to the finely laid paths you have created.
To add to the realism, each vehicle acts as it would in real life. Now, understandably, I have never driven a crane on a harbor before or a road paver, but while playing Roadcraft, I could feel how each vehicle performed differently and required different skills to utilize.
The Vehicles May be Realistic, But That’s Not Always a Good Thing
During my time with Roadcraft, I didn’t find any major issues with the game that caused me any stress except for user error on my behalf. My one major complaint would be how the vehicles were very difficult to control in terms of steering as well as their individual actions.
This was very rare during my time with Roadcraft, but on random occasions, the vehicles would begin to turn out of my control and veer off in random directions as the turning radius would suddenly change from slow to super speed, and I would nearly crash into the scenery. The worst offender of this was the dump truck, as I would be transporting sand, and the vehicle would rapidly steer itself off the road, tipping a majority of the sand into the wrong location.

Now, as I say, the fact that sand falls out is incredibly realistic and is a big plus for Roadcraft; however, this was also very irritating when it came to attempting to pour the sand in the location you want to place it in, as tipping the dump truck was very clunky, leading me to create piles of sand in one location rather than spreading it as I moved the vehicle.
Understandably, over time, the game would allow me to purchase new vehicles that would make these sorts of issues easier, but for those who are trying to be perfectionists from the start, it is very difficult to do so, as each vehicle has a steep learning curve that can be very difficult to control.
The only other comment I can make regarding Roadcraft is that I feel as though it was designed with a bigger focus on multiplayer over single-player, as there were numerous occasions where I found myself swapping vehicles every two seconds to get a job done, whereas if I were in multiplayer, there would be 2-3 people controlling the different vehicles, allowing for a smoother process.
My Overall Opinion on Roadcraft
Overall, I feel like Roadcraft is a very realistic simulation game that was very fun and also relaxing, as I could take my time while planning out different routes to take for both myself and the automated vehicles that were put under my care.
With Roadcraft being so realistic, it was very difficult to get to grips with the controls as well as the best vehicles to use during each mission, but as the game progressed and I was able to purchase bigger and better vehicles, it did slowly become a lot easier to complete objectives while also being able to reduce the workload I had in front of me.
Roadcraft

Roadcraft is a Simulation game that tasks the player with using different construction vehicles in an attempt to repair or prevent disasters that strike different locations in an effort to help the local communities get back on their feet.
Summary
Overall, I found Roadcraft to be a fun experience that was incredibly detailed, allowing for a lot of realism within the vehicles and how they would perform in certain locations, whether that be good or bad.
HOURS PLAYED: 20
PLAYED ON: PS5
- plenty of gameplay aspects with each vehicle having its own controls and settings.
- Beautifully designed landscapes with amazing attention to detail.
- Environments were very realistic allowing for alterations when things like rain took place.
- On occassions the vehicles would exagerate their movements on their own causing issues with driving.
Roadcraft is set to release on May 20th, 2025 on PlayStation 5, Xbox Series X/S, and PC.
For more Thumb Wars Gaming coverage, check out our review of The Precinct or our article about the closure of the Call of Duty: Warzone Mobile app.
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I am a long-time writer who enjoys talking about numerous different game genres as well as playing them. My main focuses are games like Helldivers 2, Warframe, and so much more.