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Koshmar: The Last Reverie was revealed to the world earlier in the year, with our first look at the world and characters Purple Ray Studio are currently busy bringing to life.
A fast-paced action adventure game where we play as Violet, our protagonist, as she tries to walk the line between madness and delusion caused by delving into both the sleeping and waking worlds of a reimagined 1900s Europe.
We had a lengthy chat with both Kornelia Błażyńska and Robert Baranowski, the co-founders of Purple Ray Studio, Creative Director of Koshmar: The Last Reverie, and Studio Head respectively.
With the game’s trailers including various versions of Violet, it felt like a good idea to question both the morality system the game has revealed, and how that’ll affect Violet directly. It turns out much like the original Fable trilogy, your choices will affect your appearance:
“Fable is actually a pretty good comparison! But instead of a simple good-versus-evil system, we’re focusing more on Madness and Delusion. Your actions and the powers you use influence Violet’s Aura, which can change her appearance and how she experiences the world.
We don’t want to give away all the possible transformations just yet, but there’s definitely more to it than just looking different!“
With the upcoming Fable release confirming that this is no longer a part of the franchise, it’s nice to see the mechanic living on elsewhere.
The duo didn’t stop there though, with them also touching upon the Aura System a little bit more, and how it’s the mechanic they’re most proud of in the game, to date:
“Probably our Aura System! We’re really happy with how it connects Violet’s appearance, abilities, and the way she experiences the world. It’s something we’ve put a lot of thought into, and we’re excited for players to see it in action.“
Koshmar: The Last Reverie doesn’t have a release date yet, but is slated to release on PC, PlayStation 5, and Xbox Series X/S.
For more from us, don’t miss the changes to The Expanse: Osiris Reborn’s male captain, or the new perks available to PlayStation Plus subscribers today.
Luke Addison is the Founder and Editor-in-Chief of Thumb Wars. Having previously been a part of multiple outlets over the years, including building an entire gaming team from nothing to something, he thought it best to forge his own path and answer only to himself. As likely to be found playing the latest game as he is in the kitchen relaxing (by cooking), he always brings the same bold and brash attitude to everything he does, with a heavy leaning on sarcasm and dry wit!