KARMA: The Dark World was released to much fanfare last month, including from ourselves, and many gamers have been enjoying, if that’s the right word, the psychological torment and investigative nightmare that is 2025’s most unique game. As a major plus, the publisher has now made a major announcement more studios and publishers need to follow.
KARMA: The Dark World Goes Physical (on PS5)

In an age where physical releases are becoming more and more sparse, the news that one of the most innovative and unique games of 2025 is getting one should be music to everyone’s ears. Today, Wired Productions announced they’re partnering with Meridiem, with the latter responsible for the design and manufacturing of the physical edition of the game on PS5. It includes:
- KARMA: The Dark World Special Case
- Three Art Cards
- Leviathan ID Badge
- Downloadable Soundtrack Code
- Downloadable Art Book Code
For those unaware of Meridiem, they’ve been responsible for a large chunk of the physical releases of the last couple of years, and are intent on continuing the shelf-filling for those of us who still collect physical, rather than digital versions of the games.
RELATED: KARMA: The Dark World Review – A Walking Simulator That Makes You Question Reality
If you’ve yet to experience KARMA: The Dark World, we put it through its paces during our review of it, saying “[KARMA: The Dark World] managed to keep me on my toes with the gameplay loop as well as have me questioning everything that was going on as I explored some of the most haunting locations both in reality and mind.”, so if you’re into your psychological, mind-bending horrors, then maybe you should be checking it out.
There isn’t a release date for the physical edition of KARMA: The Dark World as of yet, but it is expected in Summer 2025. We’ll be sure to let you know when we know.
For more Thumb Wars Gaming coverage, check out how Assassin’s Creed Shadows’ first major title update is improving everything, or how Call of Duty Warzone is back to its best.
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Luke Addison is the Founder and Editor-in-Chief of Thumb Wars. Having previously been a part of multiple outlets over the years, including building an entire gaming team from nothing to something, he thought it best to forge his own path and answer only to himself. As likely to be found playing the latest game as he is in the kitchen relaxing (by cooking), he always brings the same bold and brash attitude to everything he does, with a heavy leaning on sarcasm and dry wit!