70s Retro-Futuristic FPS ExeKiller Finds Its Publisher

exekiller game

If you’ve ever wanted to know what the Wild West mixed together with retro-futuristic cyberpunk aesthetics looks like, I’ve got some good news for you. ExeKiller is exactly that, and much more, and thanks to 505 Games, Paradark Studio now has a publisher that can distribute the game, and give us exactly what we need. Playing as a contract killer, you’ll have a fully realised world to hunt, explore, investigate and more, to your heart’s content. Full details below.

Per Paradark Studio and 505 Games:

505 Games and Polish independent developer Paradark Studio Today announced a publishing partnership for ExeKiller, the upcoming single-player action-adventure game that combines retro-futuristic cyberpunk aesthetics with the lawless spirit of the Wild West.

As part of the agreement, 505 Games will publish ExeKiller on PC via Steam, supporting Paradark Studio in bringing its ambitious vision to players worldwide.

ExeKiller is a single-player action-adventure retro-futuristic western that places narrative, player choice, and consequence at the heart of its experience. Set in a post-apocalyptic America, where futuristic technology collides with a desertified world in despair, the player takes the role of bounty hunter, Denzel Fenix, the eponymous ExeKiller, and invites players into a world shaped by scarcity, survival, and difficult decisions. Through exploration, combat, investigation, and dialogue, players will forge their own path across a harsh and unpredictable frontier.

In ExeKiller, every choice carries weight. Players will encounter a cast of memorable characters, navigate morally complex situations, and uncover mysteries hidden beneath a world where advanced technology and frontier justice coexist. Decisions made throughout the journey will influence relationships, outcomes, and the fate of those who inhabit this fractured landscape.

Key Features:

  • A world that reacts to you: ExeKiller’s map opens gradually as the story unfolds — new regions, new weapons, new story options. The Appaloosa, your hovercar, is an essential companion across the wasteland, key to exploration and to life as a bounty hunter hunting down targets across a harsh world.
  • Where the ’70s meets the apocalypse: a retro-futuristic world drenched in warm oranges and dusty browns, where analog-era aesthetics collide with post-apocalyptic decay. A fully diegetic HUD keeps you inside the experience — no interface noise, just atmosphere.
  • Every Contract Tells a Story: as a licensed bounty hunter, every job starts with a contract: a name, a bounty, and a target to study and reach. Track your mark across the wasteland, investigate crime scenes, gather clues, and use Cybervision to piece together what happened before you ever pull the trigger. Investigation is at the heart of the ExeKiller experience, turning every hunt into a mystery to unravel before it becomes a fight.
  • Your Choices, Your Consequences: Approach encounters on your terms — combine combat, stealth, hacking, and persuasion to suit your style. You are free to choose your path, dealing with your targets and bounties. Spare or kill, obey or betray, take the money or leave it – your decisions may have a meaningful impact. Most consequences won’t reveal themselves immediately, but they will catch up with you, shaping the path ahead and the world around you.
  • Nothing stops the pace: Talk while you drive. Negotiate while you shoot. ExeKiller’s real-time dialogue system never pulls you out of the action — and the right words can unlock solutions no amount of firepower can.
  • Progression without the grind: No XP bars, no level caps. Power comes from the mods, augments, and tech you choose to equip. Quest rewards expand your arsenal and open new tactical possibilities — growth that feels earned, not counted.
exekiller dialogue

ExeKiller is currently in development for PC, with no announced release date.

Was ExeKiller on your radar? Will you be picking it up when it launches? Let us know in the comments below!

For more from us, go read our interview all about The Pines, or the latest expansion for Frostpunk 2, Breach of Trust.

Leave a Reply

Your email address will not be published. Required fields are marked *