Split Fiction – How to Beat the Monkey King

Split Fiction – How to Beat the Monkey King

Struggling with Split Fiction? Your partner letting you down? Well, whether it’s during gameplay or a boss, we have absolutely all the answers you could possibly need. This guide will be your Split Fiction walkthrough for the fourth boss of the game, the Monkey King, and more accurately, how to beat the Monkey King.

How to Defeat the Monkey King

The Monkey King is the fourth boss that players will come across within Split Fiction; however, this boss fight doesn’t take place as a traditional boss fight but is instead 3 different phases of minigames that can seem confusing to players who aren’t prepared. Thankfully, we’ll run you through each phase of the Monkey King boss encounter so you won’t be caught out by surprise.

As with Split Fiction‘s other bosses, the Monkey King follows the usual pattern of three different phases that the player needs to progress through to complete the encounter, but what makes this encounter different is that each phase is a completely different minigame that the player will need to adapt to quickly in order to keep up with the Monkey King.

Phase One

Monkey King Simon-Says gameplay.
Phase one is a simple and fun memory game.

In a surprise twist, when players manage to reach the Monkey King in his abode, they will discover that the Monkey King isn’t exactly looking for a fight but instead is looking to have a dance-off against Mio and Zoe to allow them to pass through his domain.

This dance-off takes the form of a Simon Says-type game in phase one of the Monkey King boss fight as he raises the tile the players are standing on as well as 4 other tiles around the players each having a different color, Green, Blue, Yellow, and Purple.

Once the Monkey King has done this, it will be a test of memory for the player as the Monkey King will move between these colors in a random order, starting easy and slowly progressing harder as time goes on and until you beat the Monkey King at his own game.

Phase Two

Split Fiction Monkey King conga line.
Fans of the game Snake will have a blast in phase two.

Phase two of the Monkey King encounter takes a step back from a dance-off in terms of gameplay as it moves into a simpler minigame. In phase two, players will be tasked with creating a conga line of monkeys throughout the entire arena; however, there is a twist.

During this phase, players will be essentially playing a game of Snake, as they will have to move around the arena and collect monkeys that share the same colors that the players have occasionally worn throughout the game, with Mio being a light purple and Zoe being green.

Just like in the game Snake, the players will have to slowly move around the arena as they collect monkeys to extend their conga line; however, if you collide with your partner’s snake or connect with your own snake, they will break apart, and you will have to collect the monkeys again. Luckily there is a saving grace in this mechanic, as not all the monkeys will break free from the conga line; only the monkeys that are blocked from the conga line will break away, reducing the risk.

Phase Three

The Monkey King simon-says phase three.
The Monkey King’s final phase will put your dance moves to the test.

Now you have made it into phase three, and we return to the Simon Says-based gameplay as the Monkey King stands before the players, telling them what poses they need to stand in, but this time the player will be tasked with keeping up with the Monkey King rather than waiting for him to do all of the poses and then repeat.

This Simon Says-based minigame will have 6 small phases that the players will have to succeed in to beat the Monkey King, with each phase requiring the players to match the Monkey King with 3 different poses.

Although this may sound relatively easy, every two phases the Monkey King will move to a different region of the arena and alter the dance style that the players will have to copy as well as his speed. Due to this, players will have to be on their toes as the Monkey King moves very fast, and just like the first phase, there is no order to his dance moves.

For more Thumb Wars Gaming coverage, check out our Monster Hunter Wilds review, or this Rise of the Ronin’s feature that Assassin’s Creed Shadows could build on.

Leave a Comment

Comments

No comments yet. Why don’t you start the discussion?

    Leave a Reply

    Your email address will not be published. Required fields are marked *