Death Stranding 2: On the Beach has finally been released, and much like its predecessor, the gaming community is enjoying every second. Kojima Productions made necessary changes to the core gameplay, which benefited the sequel and the player base.
One of the things fans disliked about the first game is trekking a post-apocalyptic America with minimal methods for traversal; fortunately, this is a problem solved by the PlayStation 5’s SSD. The impressive speed is proof that the developers wasted no time figuring out how to use the console’s hardware to their advantage.
Porters Praised the Impressive Load Times of Death Stranding 2

The map of the Death Stranding sequel is much larger than the original game, especially since Sam will be connecting the entirety of Australia to the Chiral Network. However, early sections of the game also allow him to visit Mexico, and throughout the story, he can travel to and from on board the DHV Magellan, Drawbridge’s ship.
After completing Order 12, Tarman informs Sam that the ship can travel through tar currents and is a much faster mode of transportation. While fast travel is available in the first game via the Fragile Jump feature, Kojima Productions did an impressive job of trimming the load times in Death Stranding 2: On the Beach.
Games don't usually take full advantage of current gen consoles, but when they do, we get loading screens that are as fast as this.
— NikTek (@NikTekOfficial) June 29, 2025
Death Stranding 2 loading times are on par with games like Spider-Man 2.
It makes you wonder, if loading screens are this fast on a PS5 Pro, by… pic.twitter.com/8BkJsf7ypu
This is a testament to the PlayStation 5’s hardware and how developers are utilizing it to their advantage. Death Stranding 2: On the Beach is a massive and detailed game, and loading into a new area or biome usually takes a few seconds or even a full loading screen (similar to Marvel’s Spider-Man 2). The current generation of gaming has also brought an end to the era of long loading screens, and Kojima Productions gave porters a glimpse of the new norm.
For more Thumb Wars coverage, check out what Charlie Cox has to say about his work in Clair Obscur: Expedition 33, and new details about Capcom’s Resident Evil 9. Otherwise, follow Thumb Wars on X, Facebook, TikTok, and Instagram to keep up with the latest news, reviews, and interviews.
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Rouvin Josef Quirimit is a Content Writer, an avid gamer (on his PlayStation 5 and Nintendo Switch), and film enthusiast. He was fortunate to grow up with the Marvel Cinematic Universe and was enamored by the storytelling of a shared universe full of heart and spectacle. His love for movies led him to great single-player games and he intends to cover major franchises for years to come!