Split Fiction is the hot topic at the moment, with rave reviews from critics and players alike, huge player numbers on Steam, and an always outspoken Josef Fares not standing for any anti-DEI nonsense. Now, we can add a huge sales record to that list, and we doubt it’ll be stopping any time soon either.
Split Fiction Passes One Million Units Sold Already
Many developers will tell you just how difficult it is to make a good game, and then on top of that, to make a good game that sells well. After three hits with Brothers, A Way Out and It Takes Two, Hazelight Studios have gotten the formula down for must-play two-player co-op games, and the faith in that is getting repaid multiple times over by overzealous fans buying the latest release.
Speaking on BlueSky, the studio announced the first sales milestone of the game, with it having sold over one million units in the first 48 hours of release:
SPLIT FICTION sold 1 MILLION units in its first 48 hours!!! The love you all show for our game is overwhelming! đ Everyone here at Hazelight are beyond happy – and we canât stop enjoying your amazing reactions! đ€© #SplitFiction
— Hazelight (@hazelightgames.bsky.social) 10 March 2025 at 15:16
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Even more impressively, with Split Fiction being playable for two people with only one owning it (and it being cross-platform on top of that), this is an absolutely ridiculous milestone to have hit so soon after release. A layman’s take could indicate that this should mean the game is already being played by two million people as well, give or take a few that would have both bought the title.
With It Takes Two recently passing 23 million sales itself, this is unlikely to be the last milestone that Split Fiction passes, and should indicate to those who haven’t given it a chance yet, just how much diehard fans of the studio are enjoying it. All of this without it being available on PS Plus or Xbox Game Pass is another rare achievement with many AAA games being featured as a day-and-date launch on one of the two services.
Either way, with Split Fiction being an early contender for Game of the Year in many people’s minds, the love, dedication, attention to detail and overall consumer-friendly attitude shown by the studio and its developers is much-needed in a time where many other developers are going the other way.
For more Thumb Wars Gaming Coverage, take a look at The Last of Us’ surprising Season Two change, or how Randy Orton couldn’t help but get his Elden Ring fix during a WWE show.
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Luke Addison is the Founder and Editor-in-Chief of Thumb Wars. Having previously been a part of multiple outlets over the years, including building an entire gaming team from nothing to something, he thought it best to forge his own path and answer only to himself. As likely to be found playing the latest game as he is in the kitchen relaxing (by cooking), he always brings the same bold and brash attitude to everything he does, with a heavy leaning on sarcasm and dry wit!